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What Was The First Game With Online Multiplayer?

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Last updated on 8 min read

The first game with online multiplayer was Islands of Kesmai, released in 1984 on CompuServe

What was the first online game?

Islands of Kesmai (1984) takes the crown as the first online game

John Taylor and Kelton Flinn built this text-based RPG on CompuServe’s dial-up network. Players rolled up characters, fought turn-based battles, and wandered a persistent world—all before graphics were even a thing. The game cost $6 an hour during off-peak times and $12 when everyone was online, so only the most devoted players could afford the habit.

Back then, online gaming ran on private networks like CompuServe and AOL instead of today’s open internet. Islands of Kesmai didn’t just appear out of nowhere—it planted the seeds for every multiplayer experience that followed.

What was the first online multiplayer console game?

The Apple Pippin (1996) sneaks in as the first home console with built-in internet for online multiplayer

Apple designed the Pippin, but Bandai manufactured it. Inside you’d find a 66 MHz PowerPC chip, 6 MB of RAM, and a 56K modem bolted right in. The whole system was built around online gaming and digital content, yet it never caught on. High production costs and almost no third-party support buried it before most gamers even knew it existed.

This console was way ahead of its time, but Sony’s PlayStation and Sega’s Saturn stole the spotlight with their offline focus. The Pippin’s early demise pushed mainstream console online gaming down the road until the late ’90s and early 2000s.

What was the very first multiplayer game?

Spacewar! (1962), cooked up by Steve Russell and crew holds the title of first known multiplayer video game

Built on a PDP-1 minicomputer at MIT, Spacewar! let two players pilot spaceships in zero-gravity combat. It ran in real time, though everyone had to crowd around the same terminal. Russell later released the code for free, and that move inspired generations of programmers.

Before this, most games were single-player or required everyone to huddle around the same screen. The PLATO system in the ’70s expanded things with text-based RPGs like Moria and Empire, letting remote players battle in shared worlds.

When did online multiplayer games start?

Online multiplayer games kicked off in 1978 with MUD1, the original multi-user dungeon

Roy Trubshaw and Richard Bartle built MUD1 at the University of Essex. It dropped players into a text-based fantasy world where they could explore, solve puzzles, and chat in real time. At first it lived on a local network, then jumped to ARPANet in 1980—making it one of the first truly remote multiplayer experiences.

MUD1 set the blueprint for MMORPGs like World of Warcraft. The idea of a persistent world where people could share adventures became the heartbeat of internet gaming culture.

Who invented online game?

Ralph Baer, the “Father of Video Games,” helped lay the groundwork for online gaming

Baer didn’t invent online gaming directly, but his work on the Magnavox Odyssey (1972) changed everything. The “Brown Box” prototype he built explored multiplayer ideas that later evolved into networked play. His patents influenced systems like the Atari 2600 and the NES, which brought local multiplayer to living rooms everywhere.

Baer never shipped an online title himself, yet his innovations made networked gaming possible down the line.

What are online games called?

Online games go by many names: internet games, cloud games, or even connected games

These titles describe any game that runs over the internet, whether on PC, console, or phone. Instead of loading everything from a cartridge or hard drive, the action streams from servers that handle gameplay, updates, and player chatter. Think Fortnite, League of Legends, or Among Us.

Cloud gaming services like Xbox Cloud Gaming, NVIDIA GeForce Now, and PlayStation Plus Premium blur the line even more. Now you can stream high-end titles without downloading a thing.

What are 3 dangers of online gaming?

Three big risks of online gaming are cyberbullying, privacy leaks, and malware infections

Cyberbullying: Toxic players can ruin matches with harassment, exclusion, or outright cruelty—especially for younger gamers. Xbox Live and PlayStation Network have reporting tools, but moderation still lags behind the abuse.

Privacy leaks: Posting real names, locations, or other personal details in public chats can lead to doxxing or identity theft. Lock down your profiles and keep sensitive info offline.

Malware infections: Pirated copies, cheat tools, and unofficial mods often hide viruses or ransomware. Stick to official stores like Steam, Epic, or console marketplaces to stay safe.

The Federal Trade Commission has solid tips for safe online gaming if you want more guidance.

Why do consoles charge for multiplayer?

Consoles charge for multiplayer to pay for servers, security, and keeping the whole ecosystem running

PlayStation Network, Xbox Live, and Nintendo Switch Online aren’t free. They need constant updates, security patches, and server farms that cost millions. Those subscription fees also help offset the razor-thin margins on console sales—hardware is often sold at a loss to sell more software.

Your monthly fee covers cross-play, cloud saves, and exclusive online content. Xbox Game Pass Ultimate even bundles multiplayer with a huge game library, turning a cost into a value-add.

A Statista report (2025) predicts the global console online gaming market will hit $20 billion by 2026, mostly driven by these subscription services.

Does ps2 have online multiplayer?

Yes, the PlayStation 2 could go online—with the right adapter

The 2002 PlayStation 2 Network Adaptor added broadband support for games like SOCOM: U.S. Navy SEALs, Final Fantasy XI, and Twisted Metal: Black Online. You needed a broadband connection and the adapter, since the console shipped without Wi-Fi. Each game ran its own private servers, so support vanished once the servers shut down.

It was a niche feature back then, but it planted the seeds for PlayStation’s later online ecosystems.

What is local multiplayer?

Local multiplayer means playing on the same device with multiple controllers, usually on one screen

Picture Super Mario Kart on the SNES, GoldenEye 007 on the N64, or Overcooked on PC or console. Everyone gathers around the TV, no internet required. Split-screen or single-screen setups keep the chaos contained.

Local multiplayer thrives at parties and family gatherings because it’s simple and lag-free. Cloud gaming has even brought new life to the concept by letting friends connect without hardware limits.

Is Biomutant a multiplayer?

No, Biomutant (2021) is strictly single-player

Experiment 101 and THQ Nordic built Biomutant as a solo action RPG focused on exploration and story. While it supports drop-in/drop-out co-op for local play, there’s no online multiplayer. The developers haven’t announced plans to add it, but future updates could change that.

If you crave online RPGs with similar vibes, check out Guild Wars 2 or modded versions of Elden Ring.

What was the first game ever made?

Tennis for Two (1958), whipped up by William Higinbotham is widely seen as the first video game

Built at Brookhaven National Laboratory, Tennis for Two used analog circuits to draw a tennis court on an oscilloscope screen. Players adjusted angles with controllers to volley a glowing ball. The game debuted at a public open house and proved interactive electronic entertainment could be fun.

Higinbotham’s creation came over a decade before Pong, and it was never sold commercially. His physics-based ball trajectories set the stage for every game that followed.

What can you play online with friends?

Great games to play online with friends include Among Us, Fall Guys, Minecraft, and Sea of Thieves

These titles mix co-op and competitive modes—from social deduction in Among Us to survival crafting in Minecraft. Discord and Steam make it easy to invite friends and share screens.

Party games like Jackbox Party Packs and Overcooked 2 work in browsers or consoles with almost no setup. Indie co-op titles such as PlateUp! or We Were Here are designed specifically for group fun.

The Steam Store and Xbox Game Pass both curate lists of multiplayer games, so you can find something for any group size or taste.

What are the disadvantages of online games?

The biggest downsides of online games are internet dependency, security threats, and the risk of addiction

Internet dependency: If your connection drops or lags, the fun stops. Rural areas or low-income neighborhoods with spotty infrastructure often miss out entirely.

Security threats: Stolen accounts, phishing scams, and data breaches (see Have I Been Pwned) can expose your personal info. Strong passwords and two-factor authentication are non-negotiable.

Addiction: MMORPGs and battle royales can swallow hours without notice. The American Psychiatric Association even classifies gaming disorder as a real concern, so balance is key.

Set time limits, take breaks, and remember there’s a world outside the screen.

Did n64 have online?

No, the Nintendo 64 shipped without any built-in online multiplayer support

The N64 lacked internet hardware, but third-party add-ons like InterAct’s SharkWire Online adapter tried to fill the gap in 2000. It let a handful of games like 4x4 EVO 2 and Phantasy Star Online (via Dreamcast) connect online, but the adapter vanished fast due to compatibility headaches.

Nintendo finally embraced online gaming with the GameCube and Wii, launching services like Nintendo Wi-Fi Connection. The N64’s offline focus reflects how early internet gaming was still finding its footing.

Edited and fact-checked by the TechFactsHub editorial team.
Alex Chen

Alex Chen is a senior tech writer and former IT support specialist with over a decade of experience troubleshooting everything from blue screens to printer jams. He lives in Portland, OR, where he spends his free time building custom PCs and wondering why printer drivers still don't work in 2026.